My goals are to establish myself as a game designer and innovative game technologies developer. I am passionate about game design, augmented reality and education technologies.
I have experience with Game Design & Development, Software Architecture, Agile Development, Rapid Prototyping, Verlet Physics, Artificial Intelligence, Client\Server Networking, Gameplay code, 2D/3D Graphics, C/C++, C#, Java, Python, Unity, Mobile apps, working with Head Mounted Displays for Virtual and Augmented Reality application development.
STREETWIZE SIMULATIONS - CO FOUNDER, CTO
May 2016 - Present
StreetWize is a road safety simulator that trains kids and adults in crossing the road safely
EYEWAY VISION - SENIOR AR UX DEVELOPER
November 2016 - Present
I work at the user experience lab writing code for human experiments and build Augmented Reality oriented Human Machine Interface prototypes.
PROMINENT EDGE - FULL STACK WEB DEVELOPER
May 2016 - December 2016
I got to work remotely on open source software with top developers.
WAKINGAPP - SENIOR UNITY DEVELOPER
June 2014 - April 2015 (11 months)
Led the development of Captormania, an Augmented Reality toy and an award winning multiplayer mobile game.
Joined the core R&D team and developed the Logic Editor module for WakingApps content creation suite.
FULL SAIL UNIVERSITY - COURSE DIRECTOR
September 2012 - December 2013 (1 year 4 months)
Course Director at FullSail's online Game Design Bachelors program. In the month long Prototyping II course, students team up to create a prototype for a game concept or mechanic they design.
PANDAKNOWS - CO FOUNDER, CTO
September 2011 - December 2012 (1 year 4 months)
Game based education, developed three Android games: AppleQuest, AstroQuest and MemoryQuest with an accompanying web service. Tried to re-invent homework in schools.
COSMIC INTERACTIVE - GAME DEVELOPER
January 2011 - December 2013
Bermuda Dash is a 3D Android game in which you fly a jetpack in the most mysterious place on earth
IMMEDIATE MODE INTERACTIVE - SOFTWARE ENGINEER
April 2008 – January 2011 (2 years 10 months)
Worked on Virtual World technologies, client and server, experimented with motion sensors before it was wide spread